POD XT LIVE; Line 6 POD XT LIVE Manuals Manuals and User Guides for LINE 6 POD XT LIVE. We have 4 LINE 6 POD XT LIVE manuals available for free PDF download: Basic Features Manual, Manual, Pilot's Handbook Manual. Jul 26, 2019 Find helpful customer reviews and review ratings for Line 6 POD xt Live at Amazon.com. Read honest and unbiased product reviews from our users. Mar 25, 2011 POD XT Live Presets Demo - Line 6 Multi Effects FX Electric Guitar Sounds (U2, Queen, Van Halen) - Duration: 6:30. Nail Guitar Skills 465,792 views. Mar 17, 2011 the manual is very clear! The pod xt pro has more outputs and can be used as a sound card which is very handy when not many medium and we want a good guitar sound! SOUND QUALITY The memory of the pod xt pro, there are many preset Yil very well but there are others that resemblance too!
Some years ago, my spacey art-school rock band that no one’s ever heard of played to a sizable room full of coworkers, significant others and undergrad classmates. To properly entertain those folks (and ourselves), we insisted on hauling around a glow-in-the-dark skeleton, a projector for the 1954 cult film “Inauguration of the Pleasure Dome,” and a ton of gear. My bandmates had some fancy high-end stuff, but back then, I was plugging a Fender Mustang into a Line 6 POD XT and a Fender Stage 100 solid state amp.
That’s right, I rocked a POD. Not even the one with the expression pedal and foot switches — just your standard, kidney-bean-shaped, all-you-can-dig digital-tone buffet. In the years since, I’ve seen some top-shelf classics come and go through my rig — various vintage Big Muffs, most genera of the ProCo RAT species, a ’69 Fender Blender, MuTron Phasors (I and II), and a revolving door of boutique stomp boxes that could make any tone hound drool. Despite my wonderful and devastating gear habit, trying to make $50 to $100 by selling my POD is not something that ever crosses my mind.
Despite my wonderful and devastating gear habit, trying to make $50 to $100 by selling my POD is not something that ever crosses my mind.'
We music makers are lucky to live in a world where so many brilliant people are building noise-making devices of every stripe, but there’s so much out there that getting started can be daunting, and the world of music gear is not without its dark corners of elitism and trendiness. Then, just when you think you know what you like, you discover the all important minutia — the chips and diodes, reissues vs. originals, mods, tube differences, speaker voicings, what can be safely paired with and powered by what..back to square one, right?
So for the newcomers, I invite you to “POD Land.” It’s not the prettiest or most popular destination, but it’s super friendly here, and we have everything in stock all the time. I would encourage any player attempting to define or redefine their sound to spend some time with the POD XT, or any POD model, because although I’m focusing primarily on the XT here, each variation of the POD has something unique to offer. So try playing around with a POD before going out into the world to collect and construct a carefully curated arsenal of one-off modded stomp boxes, hand-cut cables and oddball head/cab configurations to pair with your rack of boutique partscasters.
The Line 6 POD XT, marketed as the “Ultimate Tone for Guitar,” is a comprehensive modeler, an approximation of everything under the sun from the birth of rock and roll to 2002—and the POD with which I’ve had the most experience. They’ve made updates and variants, but for our purposes, we’re going to discuss the original POD XT. If you’d like to run a “Screamer” or “Fuzz Pi” into a “Brit J-800” or a “Jazz Clean,” go ahead.
Want to skip all that and get right to the “Where the Streets Have No Name” sound? There’s a setting for that, and it’s called “StreetsHavNoName.” In that same category we have “ReelinInTheYears,” “AnotherBrickWall,” and “Wont Get Fooled.” What Line 6 has done here is created presets based on the rigs used to produce these classic tones, and they did so quite well.
“The Rover” setting is intended to sound like the Led Zeppelin song of the same name. The amp is a model of a jumpered Marshall Super Lead, the cab is a virtual Marshall 4x12 with Greenback 25 speakers, and the effect is a Phase 90 with adjustable speed, feedback and mix controls. All of these factors are tweakable using the Output, Drive, EQ, Presence, Channel Volume and Reverb knobs that surround the display screen.
Now, as an educational tool, this is rather stunning. The difference between studying Jimmy Page’s rig from a distance and getting to play your own guitar through a digital emulation of that same rig is invaluable. The POD can teach a player a lot of foundational gear knowledge in an interactive way. Furthermore, a user can get creative by adding and subtracting effects using the Comp, Stomp, Mod, Delay and Cab buttons, and also tweak endlessly to their liking, all without requiring the budget, space or access to the vintage equipment Page used.
Page’s tone can be a starting point for songwriting way beyond the scope of imitation. It’s a hands-on approach to learning about classic gear and how these different units are controlled and combined. And though nothing ever beats the real thing, you can get a general idea of what the modeled amps and effects are supposed to sound like without collecting mountains of expensive gear.
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The Amp Models knob can be used to select from 32 amps, including Line 6 originals as well as classics like the ‘58 Fender Bassman or more modern options like the Soldano SLO-100. The Effects knob is especially interesting because it pairs different units for a combined pedalboard experience. The TS-808, A/DA Flanger, Arbiter Fuzz Face and MuTron III are all reproduced here in imaginative combinations, such as “Brit Picketfence,” which is an OptoTrem and a RAT that you can play with the amp and cab combo of your choice.
Like most of the Line 6 units I’ve tried, I haven’t dug too deep. The POD has MIDI in/out, the ability to save and edit your own rig creations and a USB port for recording. I’ve never used these functions. If I want to test an effect at 2 A.M., I’ll go to whichever setting piques my interest and try it out.
There’s something irreplaceable about interacting with virtually endless combinations of effects and amplifiers with your own guitar in the comfort of your home.'
Sometimes I leave my pedalboard in my practice space, but having the POD at home means I can play with effects anyway. Users won’t find pedals from EarthQuaker Devices, Fuzzrocious effects or esoteric amp heads in here, but the basics are wholly covered.
For the truly curious guitarist, there’s always going to be some value in these oft-dismissed or overlooked units. Occasionally, the POD will surprise me with a new sound I didn’t know I needed. Just recently, I discovered that a Space Echo-style delay with very subtle phasing paired perfectly with an overdriven Matchless-voiced amp to color an otherwise aimless riff I’d been noodling on.
There’s something irreplaceable about interacting with virtually endless combinations of effects and amplifiers with your own guitar in the comfort of your home. The POD has given that simulated experience to me time and time again.
Now, if anyone can tell me why a laughing monkey appears on the little orange screen when you turn the thing on, please leave me a comment.
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Photo: Mark Ewing
This updated Line 6 unit combines improved amp modelling, compression, enhanced EQ, and a sizeable repertoire of modelled stomp-box effects.
Like the guitar PodXT, the Bass PodXT is based on the newer-generation Line 6 Vetta modelling technology, and aims to provide the recording bass player with more accurate amp and speaker emulations, more flexible effects, and a higher technical quality of audio performance. As with the PodXT, there's also a USB port so that the output from the unit can be recorded directly into a sequencer without the need for any other kind of audio interface. At the time of writing, audio and MIDI drivers were available for most flavours of Windows (XP, 2000, ME, 98SE) and Mac OS 9, but the Mac OS X driver currently supports only MIDI, not audio. However, all this may have changed by the time you read this, so check out the Line 6 web site to see the latest situation.
Photos: Mark Ewing |
The Bass PodXT has four independent effects sections in addition to compression (five if you count the new six-band EQ), for adding effects such as reverb, delay, sub-octave, auto-wah, synth, chorus/flange, and so on, as well as emulations of a number of classic stage and studio effects boxes. Many of these are the same as those available in the PodXT, and most are derived from algorithms developed for the Line 6 pedal and rack effects processors. For live use, it's also possible to set up a crossover with a choice of frequency and slope between the two outputs, for use with bi-amped systems. An effective noise gate is available, with settings that can be stored separately for each patch.
The Bass PodXT's kidney-shaped case is the same as for its six-string counterpart, except for its dark-grey colour and the control legending, which reflects the different types of EQ and processing required by bass instruments. Presence has gone, and in its place are separate Lo Mid and Hi Mid controls to augment the more familiar Bass and Treble. Similarly, the knob that controlled reverb on the PodXT now accesses compression, which is always available.
The control panel comprises eight rotary potentiometer controls plus four rotary encoders and 13 buttons. Like the guitar version, there's one high-impedance mono input jack plus two outputs, on balanced jacks, but rather than the output being stereo, it is configured as one mono modelled output and one straight mono DI output (phase-aligned with the modelled output). There's also the bi-amped mode that routes low frequencies to the DI output and high frequencies to the modelled output. A backlit, custom LCD window shows patch names, parameter settings, and the positions of any virtual controls while editing — a great improvement over the original Pod.
MIDI In and Out connectors are located on the rear edge of the unit, along with the USB port and the power supply's input socket. There's also a Pedal foot-control connection that uses an Ethernet-style cable to connect to one of the compatible Line 6 Floorboard units. This is particularly useful in live performance, and it's the only way to access the internal wah-wah pedal simulation, unless you happen to have a suitable MIDI pedal. A powerful phones output is available for practice.
Although the main EQ is slightly different to the guitar version, the Drive, Channel Volume and master Output controls are the same. The six-band semi-parametric EQ is available for use at the same time as the regular 'amp' EQ, while the inclusion of a dedicated compressor is also a good move, as compression is far more relevant to the bass guitar than reverb. This is based on the same LA2A compressor model used in the Bass Pod and PodXT, though other stomp box-style compressors are also available in the general effects section. A level-compensation system is used, so that the overall level stays nominally constant when the compression control is adjusted.
Other than the overall compression, all effects are controlled and edited from the centre section. In Play mode, the Select knob can be used to call up patches, while the Effects knob runs through a menu of effects or combinations of effects. There are 64 ready-made effect settings, all of which may be modified or overwritten. Each of the 28 amp models loads up with its own default speaker cabinet and control settings, though this 'default' can be customised by the user if required. The 22 available cabinet emulations range from a single 12-, 15- or 18-inch speaker to massive 4x15-inch and 8x10-inch models, with a further setting for no model.
As with the PodXT, one of the setup modes is entitled 'What are you connecting to?', and there is a choice of Studio/Direct (AIR room simulation active, along with all the amp and speaker modelling), Live with no horn speaker, or Live with a horn (PA or other full-range system). If the bi-amp mode is selected, the crossover frequency and slope may be set by the user.
Five buttons access the independent EQ (an additional six-band, semi-parametric with variable gain and frequency for each band), Stomp, Mod, Delay/Verb and Cab/AIR, the last allowing the user to choose between speaker cabinet models and the way they are 'miked' — there's a choice of two modelled dynamic mics plus two modelled capacitor mics at different distances, the latter based on the characteristics of the 'Tube 47'. The Save, Edit, Tap and Tuner buttons are pretty self-explanatory, while in Edit mode the four buttons below the display allow the direct selection of one of four on-screen parameters before adjusting it with the Effect Tweak knob.
In Play mode, the same four buttons select between patches in the current bank, while the Effect Tweak knob changes the main parameter of the effect. Tap controls not only delay speeds but also LFO rates where appropriate and, like the PodXT, the tuner has a clear on-screen display and good resolution.
The Bass PodXT Pro offers the same amp/cab modelling and effects facilities as the basic Bass PodXT, but comes in a 2U rackmount format with mains powering and more professional connectivity options. There are switchable Bass, Line, S/PDIF, and AES-EBU inputs, and the latter will support sample rates of 44.1kHz, 48kHz, 88.2kHz and 96kHz at up to 24-bit resolution. Although there's no dedicated word-clock input, you can elect to have the unit sync to either the incoming AES-EBU or S/PDIF clock regardless of which input source is chosen for the signal. Analogue outputs are provided on both quarter-inch jacks and balanced XLRs (selectable between -10dBV and +4dBu). The digital outs may be set to carry either the straight DI or the modelled signal.
A number of digital and analogue routing options are available that are not present on the basic model. There are effects sends and returns on individual jacks (for both modelled and DI'd outputs) and both serial and parallel effect modes are supported, meaning that you can treat the effects sockets either like an effects loop or like an insert point.
The main changes on the front panel are that Clip and Signal LEDs are fitted, there's a dedicated button for selecting the input source, and there's a slide switch for selecting between normal and high-output bass pickups. As with the guitar versions, there's no real quality difference between the XT and XT Pro models, so what you're mainly paying for is the rack format, freedom from external PSUs, and the extra analogue and digital connectivity.
Patches are organised into 16 banks of four patches, with a further 64 memories available to store the effect settings. Both come filled with factory examples, which can be overwritten or simply tweaked as desired. The dedicated effects buttons light up when active, and double-clicking on any of them gets you straight to the relevant effect editing page. When the amp level and tone knobs are being adjusted, representations of the six control knobs in the display show both their current and stored settings, where the stored setting is depicted by a dot on the circumference of the knob. Virtual knobs also appear when you edit the effects. Specific effect modulation rates and delay times can be linked to tempo by note value, where tempo is set using the Tap button. Amp models are called up directly from a dedicated rotary encoder, while effects presets can be called up via the Effects encoder knob.
All the effects have basic stomp box-style controls, usually occupying just one or two display pages. A new addition to the Stomp section (compared to that of the PodXT) is a choice of synth algorithms that include pitch-tracking and pitch-shifting, along with a choice of wave shapes and even ring modulation for creating synth-like sounds. A number of filter effects are available in the Mod section, so these can be used with or without the synth. Useful additions include rotary speaker, sample-and-hold filtering, and speaker-crushing sub-octave generation.
The Bass PodXT is just as gloriously simple to use as the PodXT, though I found many of the presets to be rather 'over the top'. Perhaps the best way to regard them is as demos of the extremes to which this unit can be pushed, rather than as a library of patches every bass player will want to use. The Stomp effects are largely first-class, though the synth sounds have to be used with care and only work when you play clean, monophonic lines. Some of the synthetic sounds are really rather effective, but their tendency to yodel and warble on sustained notes means you have to take great care over how you use this section.
Photo: Mark EwingPhoto: Mark EwingThe outputs are electrically quiet and the algorithms are nicely responsive to playing intensity. The rest of the effects/processing section is also excellent, and there's no restriction on the way the effects sections can be combined (though you can't have reverb and delay together, as these are both options within the Delay/Verb section menu), with compression and six-band EQ always available.
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I checked the USB audio connection under Mac OS 9 using my G4 and found that it worked perfectly, the only frustration being that (using Logic at least) the outputs from your audio software also have to go via the Pod when recording, so it's best to turn down the master analogue level control on the PodXT otherwise you hear the direct Pod sound plus the slightly delayed version (due to driver latency) at the output, which sounds a little odd. The latency is actually low enough to ignore for all practical purposes, and I was very pleasantly surprised at how good my mixes sounded playing back through the PodXT's converters. If only the thing had a mic input, you'd be able to do without a soundcard altogether! One point you need to watch is that the digital output from the Pod is usually well below full scale, even with the Amp Channel Volume control turned up full, so I found I had to normalise after recording. This didn't seem to cause any quality problems, however.
As with most Line 6 products, there's more depth of editability than you might initially expect, such as a user-variable crossover frequency on the relevant modulation effects, but if you're after instant gratification then you won't be disappointed. Although even the best guitar modelling devices sometimes fall short of capturing the quality and presence of a real miked amplifier, getting a good bass guitar sound has always been such a pain in the proverbials that devices such as the Bass PodXT usually sound significantly better than the real thing in the majority of project studio situations, and the results can rival what you hear on the best-produced records. You don't have to worry about miking an amp or finding a speaker that doesn't rattle, and there are no spill or noise problems.
The digital audio I/O is a handy and easy-to-use feature and I'm hoping OS X support and full MIDI support for all platforms will come sooner rather than later. Editing software is also available on the Line 6 web site, though the front panel is so easy to navigate that I don't think many users will bother with it. The technical sound quality is certainly cleaner than that of the original Bass Pod (reviewed back in SOS November 2000), the dynamic response is superior, and the amp models are that bit more believable. The effects section organisation is a great improvement (even though it's serious overkill for most conventional bass playing), and for live use the addition of the bi-amped mode and compatibility with the Floorboard controller should eliminate the need for any further pedals, processors or crossovers. Most of the effects work just as you'd expect, but it's probably fair to say that you have to meet the synth patches half way.
Studio users may prefer the Pro version, with its rackmount format and expanded connectivity options, though I couldn't detect any subjective difference between the sound of the two versions. If you just need a straight bass sound and you already have a PodXT, then you can easily set up a number of equally plausible bass amps using that alone. If, however, you want to explore more sophisticated or experimental bass sounds, the Bass PodXT is most definitely the box to do it with.
You can certainly coax a huge range of bass sounds from this unit, from clean and punchy to The Who Live At Leeds. There are more effects than most bass players will need, but it's good to know they are there if you want them.
Line 6 Bass PodXT £339
You can certainly coax a huge range of bass sounds from this unit, from clean and punchy to The Who Live At Leeds. There are more effects than most bass players will need, but it's good to know they are there if you want them.
Bass PodXT, £339; Bass PodXT Pro, £499. Prices include VAT.
Line 6 Europe +44 (0)1788 821600.
+44 (0)1788 821601.